Join Date: Oct 2010
Location: Los Angeles
Bike: 05 R6, and other stuff
Re: Best computer language to code to code a bot in?
C++ should work fine if you just want to generate mouse and keyboard events. All you have to do is look up the handle for the game window, and you should be able to send Windows messages to it. WM_KEYDOWN, WM_LBUTTONDOWN, etc.
This is of course assuming the game uses Windows messaging to handle input. If it uses DirectX and is polling the hardware state instead of letting Windows generate the input events, things may get much more complicated.
I'm a software engineer in the game industry, and work primarily on UI stuff, so feel free to hit me up if you need more help than that.